My name is Jonathan Amador and I'm a 3D Character Artist working in video games.
Nationality:
Swedish
American
Languages:
Swedish
English
I worked on Unannounced Project at Raw Power Mobile as a 3D Character Artist
Unannounced Project is a stylized character collecting team battler mobile game, made in Unity
Responsibility: sculpting/modelling characters and setting them up in Unity
Softwares used: Blender, Zbrush, Photoshop, Unity
I worked on Chosen by Odin at Bedtime Digital Games as a 3D Artist
Chosen by Odin is a stylized isometric co-op adventure game, made in Unity
Responsibility: creating the visual language, concepting, creating characters, props and environmental assets
Softwares used: Blender, Zbrush, Clip Studio Paint, Photoshop, Unity
I worked on Steamworld: Headhunter at Thunderful Games as a Junior 3D Artist
Steamworld: Headhunter is a stylized PBR co-op shooter, made in Unity
I was responsible for creating environmental assets
Softwares used: Blender, Zbrush, Substance Painter and Unity
I worked on Wavetale at Zoink as an Intern
Wavetale is a stylized surfing game, made in Unity
I was responsible for creating environmental assets
Softwares used: Blender, Zbrush, Substance Painter and Unity